Forspoken

Forspoken is an upcoming action RPG developed by Luminous Productions and published by Square Enix. It is to be released in May 24, 2022 for PlayStation 5 and PC (Steam, Epic Games Store, and Windows Store).

Synopsis
The protagonist, Frey Holland is a directionless, gritty yet street smart young woman who has persevered despite her rough upbringing in New York City. And her life hasn’t really gotten any easier now that she’s about to turn 21. Things take a turn for the unexpected when she’s magically transported to Athia, a land where fantasies and nightmares are suddenly very real. Playing as Frey, you’ll need to harness newly discovered magical abilities to battle the terrifying monsters that inhabit the land. To have a chance of returning home, she’ll also have to contend with the Tantas — destructive and twisted all-powerful matriarchs who have dominion over Athia.

Development
Earlier in development, it was known under the title Project Athia. The title is being developed to take advantage of the graphical capabilities of the PlayStation 5.

The game's writing team includes Gary Whitta (who also serves as story team lead), Allison Rymer, Amy Hennig, and Todd Stashwick. Bear McCreary and Garry Schyman are composing music for the game.

Whitta was first approached by Square Enix back in 2017 about potentially working on Luminous Production's newest title and was given a largely blanks canvas to create the fantasy world and story Forspoken, with their full support and cooperation. With some initial visuals to work with, Whitta was tasked with taking Square Enix and Luminous Productions' initial points of inspiration and shaping them into a story and fantasy world that would later become the building blocks for Frey's adventure. With the scale and ambition of the project other writers were brought on board to help with the creative process of shaping the story and setting of Forspoken. With writers joining at different times throughout the development process, Whitta didn't work directly with Hennig or Stashwick who picked up the "story baton" after his work was completed to develop the story from there. Whitta worked with Rymer, who he said was "an incredible asset" in the writer's room. Allison Rymer worked as the main connective tissue between the initial story-breaking and world-building that they developed in 2018 and the more fully realized story that has developed since then.